Envisioning a new kind of a found phone game


Suspicion, as a concept, came to my mind when I was playing Sara Is Missing. I went into thinking what would happen if we could use the phone as a tool to discover relationships between people and tell a unique story. As soon as I thought more about it, new ideas came to my mind. Some of these ideas were about evidence collection,  questioning suspects and different apps.

My goal with the game was to provide a true detective experience to the players, where they aren't prompted with answers or questions, it's upto them to discover what the questions are, and what are the potential answers to those questions. Working with this philosophy in mind, I started thinking about the different ways I could establish this. A very helpful video by Mark Brown was posted around the time this idea was running in my head, and it sparked a lot of different approached I could take. I went ahead with the approach of a lot of options, minimizing the chance of trial and error.

After I had this concept and core mechanics finalized, I had to prototype it to validate the experience of the player was the same as intended experience. And this is the stage I'm at currently, if you're reading this, it'll be super helpful if you could provide your feedback on the game. Thank you :)

Files

Suspicion_v21.app.zip 28 MB
May 07, 2020
Suspicion_demo_v21.apk 30 MB
May 07, 2020
Suspicion_v21.zip 28 MB
May 07, 2020

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